MultiSet requires cloud infrastructure and textured models. XRTracker runs entirely on-device with any CAD geometry — no internet needed.
| Feature | XRTracker | MultiSet AI |
|---|---|---|
| Free Tier | Yes — full SDK, no time limit | 10 models, 10k API calls/mo |
| Model Processing | 100% on-device | Cloud required — upload model for training |
| Works Offline | Yes | Runtime only — setup needs cloud |
| Input Models | Any FBX, OBJ, CAD mesh | Textured GLB/GLTF only |
| Untextured CAD | Yes | No — texture required |
| Tracks Moving Objects | Yes — real-time | Localization only (initial pose) |
| Platforms | iOS, Android, Windows | Unity, WebXR, iOS, Android |
| Privacy | Camera data stays on device | Models uploaded to cloud for training |
| Air-Gapped Environments | Yes | No |
Factory floors, secure facilities, remote sites — XRTracker works everywhere because it runs entirely on the device. No internet connection required, no API latency, no cloud outages.
MultiSet requires textured 3D models in GLB/GLTF format. XRTracker works with untextured CAD geometry directly — the same files your engineering team already has.
No surprise API bills. XRTracker's per-device pricing is simple and predictable, with a free Developer license for evaluation and prototyping.
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